| Team
Fortress (Quake) Maps: |
Maps: 9 |
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FLIB10B
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Me
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Mr Flibble's Bases.
v2.0
2 Team CTF style map inspired by 2fort5 and 2tech4. Medium sized, good for 10-20 players.
Basic design layout, aimed at fast paced games.
Released : March 1998 |
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FLIBTEC2
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Me
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Mr Flibble's Tech Bases.
v1.1
2 team, 2 flag
CTF
Fairly large map ideal for 10-30 players (hopefully). 2 Identical bases opposite each
other with a water way linking them together. 3 timed teleporters next to spawn rooms to
transport you around the level quickly.
Released : October 1997 |
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FLIBCAS2
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Me
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Mr Flibble's Castles.
2 team, 2 flag
CTF
Basic map designed in 6/7 hours with 2 identical castles opposite each other.
Very basic design but plays well.
Released : September 1997 |
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2EVIL1F
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Me
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2 Evil - 1 flag version.
There is one flag in the middle of the map that both teams have to get into their
flag room and defend it from the other team. Each team gets 1 point for every minute
that they have the flag, and 5 frags each for every 5 minutes they have the flag.
Released : July 1997 |
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2EVIL2F
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Me
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2 Evil - 2 flag CTF version
Same layout as 2EVIL1F except there are 2 flags, one in either base (standard CTF style
map).
One of my favorite maps. Great outside deathmatch type area.
Released : July 1997 |
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MASSIVTF
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Me
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Massive!
2 Team, 2 flag CTF
This map is Huge! (hence the name). It is a standard capture the flag map with the flag
on a tower surrounded by lava.
Released : June 1997 |
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HEXTF
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Me
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Hex.
2 Team, 1 flag
Get the flag in the centre of the map into the ENEMY's base to score 10 points.
Released : June 1997 |
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MBASE_TF
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Me
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Marks water bases.
2 Team, 2 flag
CTF
2 identical, fairly large bases seperated by a large area of water.
My first popular map - apart from the water-haters out there!
Released : December 1996
Note: This map only works with early versions of Team Fortress. |
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TF_ATDEF
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Me
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Marks attack and defend map.
2 Teams, 1
flag.
Attacking team have to storm a castle and get the only flag back to their starting
building.
My first map ever! It is very dated now but I learnt a lot designing this one :)
Released : December 1996
Note: This map only works with early versions of Team Fortress. |
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| Installation
Instructions: |
1) Download the map of your choice.
2) Unzip the .BSP file into your maps sub-directory (either in Quake\id1\maps or
quake\fortress\maps). Create the maps sub-directory if it does not exist.
3) Start Quake with the Team Fortress mod (you can use 'Quake -game fortress' at the
command line/dos prompt).
4) Join a server playing the map, or use 'map xxxx' at the console to go straight to the
map.
5) Enjoy. |
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